Racetrack

The goal of this JavaScript animation was to utilize the Three.js library, and this was achieved by incorporating features such as 3D techniques like 360-degree cubemaps for the background, as well as hemispheric and point lights, and shadowmaps, to create an immersive environment. Additionally, I used 3D modelling with Blender in order to create the cars and other elements, which were imported as OBJ files, except for the track which was a NURBS curve made in Three.js. In the end, all expectations were met and the result was even more impressive than expected.

Racetrack One of the cars driving over the track
Racetrack
Racetrack

Date

August 2021

Software